This is a short fast-paced course focusing on various techniques and workflows to produce different types of clothes in ZBrush for a fantasy Character (an odd spirit). The lessons cover theory and plenty of practice!
ZBrushguides ZBrush Clothes And Drapery Course
The course is packed with 3.5 hours of content spread across 25 videos and it has a simple 4-part structure: Theory, blocking, sculpting and detailing of the clothes. There are also exercise files with every step of the process as a separate ZTool.
The creature's base mesh is provided in the resources so that you can start working on the clothing straight away. Since the focus of the course is on the fabrics, this allows you to concentrate only on the relevant process for the creation of clothes.
By the end of this course, you'll have a good understanding of the behaviour of clothes and types of folds, how to produce base meshes for clothes and multiple ways to address the modelling, sculpting and detailing of fabrics.
Hey guys, just a quick update to let you know that the ZBrush Clothes and Drapery course is available at the ZBGs now. This is a fast-paced course focusing on the creation and detailing of clothes 100% within ZBrush and it is the first course from the #OSOZ project.You can read more info about the course and get it from here: Clothes & Drapery Courseand if you wanna know more about the project, here is the #OSOZ page: Odd Spirits Of Z
In this tutorial we will learn cloth sculpting workflows inside of ZBrush. This course will focus on cloth sculpting and is comprised of various exercises to get you comfortable with creating different types of folds and wrinkles with ZBrush. We will then take what we have learned and create a personal concept piece that has a lot of drapery. By the end of this tutorial you should be more than ready to tackle your own cloth sculpting. Software required: ZBrush 4R4. 2ff7e9595c
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